+1 Upgrade Per Kill progression: enchants, perks, crates and capes

Outside the upgrade ladder, +1 Upgrade Per Kill has four progression systems named by the developer: rolling Enchants, buying Perks with Gold, opening Crates, and collecting Capes. Three leaderboards track Best Streak, Top Kills and Fastest Diamond.

Blocky diamond-armored player with a sword on a bridge with jack-o-lanterns, other players behind.
Official thumbnail: a diamond-armored player on a Halloween-decorated bridge.

Systems

SystemHow the developer describes it
EnchantsRolled
PerksBought with Gold
CratesOpened
CapesCollected
Gear SaverKeeps armor after a high-upgrade death

Leaderboards

LeaderboardMeasures
Best StreakLongest run of kills
Top KillsTotal kills
Fastest DiamondQuickest climb to Full Diamond

Full Diamond is the fourth of eight tiers on the ladder, so the Fastest Diamond board measures the first half of a climb.

Not yet published

Gold earning rates, enchant odds and crate contents are not on the listing. This page will not invent them.